GO7
GO7

Internal · October 19–20 · Flight deck open

GO7 Hackathon 2026The Future of Travel Techbuilt toCode

Fasten your seatbelts. We are cleared for takeoff.

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Think small enough to shipUseful enough to matterProduction-ready by Day 2Cross-team encouragedLive demos over slides3 projects in real useThink small enough to shipUseful enough to matterProduction-ready by Day 2Cross-team encouragedLive demos over slides3 projects in real use

Flight itinerary

Event details

Passenger manifest

GO7 Hackathon

Flight GO7-H26

BOARDING OPEN

DEPDATE

October 19–20

GATEKICKOFF

Day 1 · 09:00

ETADEMOS

Day 2 · 16:30

ARRDESTINATION

Internal tools · GO7

TEAM SIZE 3–4 · CROSS-TEAM ENCOURAGED

Seat assignment: your squad

Code

Ship real internal capabilities in two focused days. Not slides, not prototypes that die.

Innovate

Solve one clearly defined internal problem with clever, practical solutions people will use.

Fly High

Think small enough to ship. Useful enough to matter. Aim for production-ready by Day 2.

Ground control · HQ

The terminal is open

One mission across GO7 worldwide. Two days to ship what lasts.

GO7 branded balloon pillar with airplane mark
Brand

Flight mark

Cleared for takeoff

GO7 teammates collaborating at desks during a hackathon coding session
HQ ops

Crew assembly

Cross-team. Face-to-face. Shipping together.

GO7 worldwide·Focus days · shared energy · real demos

Operating principle

Think small enough to ship.Useful enough to matter.

01 · Mission brief

Objective

Two-day internal hackathon focused on improving how we work internally. The goal is to build real, usable capabilities, not customer-facing features.

Where possible, solutions should be production-ready and available for actual use by the end of the hackathon.

Think small enough to ship. Useful enough to matter.

Operating principle

One problem

Teams focus on a single, clearly defined internal challenge.

Squads of 3–4

Cross-team collaboration is encouraged across GO7.

Deep focus

Roadmap work and meetings minimized. Emergencies excepted.

02 · Flight rules

Format

Departures · Internal ops
  • DatesOctober 19–20
  • Team size3–4 people
  • CollaborationCross-team collaboration is encouraged
  • FocusTeams should focus on one clearly defined internal problem
  • Default modeRegular roadmap work and meetings should be minimized during the two days
  • ExceptionProduction / customer emergencies are the exception

03 · Flight path

Process

Four stages from announcement to demos. Keep Confluence submissions intentionally short, and scope ruthlessly.

Stage 01

Announcement

Send a company-wide kickoff communication covering purpose, dates, problem types, team expectations, process, and definition of success.

  • Purpose of the hackathon
  • Dates
  • What type of problems we are looking to solve
  • Team size and expectations
  • Process and timeline
  • Definition of success

Stage 02

Team Formation & Idea Collection

Employees form teams of 3–4 people and submit their ideas. Each team fills the Hackathon Confluence page.

  • Team members
  • Problem
  • Proposed solution
  • Who will use it
  • Expected impact
  • What will be delivered by the end of Day 2

Keep this intentionally short.

Stage 03

Idea Approval

Short meeting with each team before the hackathon.

  • Validate that the problem is relevant
  • Make sure the scope is achievable within two days
  • Identify dependencies/blockers in advance
  • Push teams to reduce scope where necessary
  • Agree on what "done" means

Output: Approved scope documented on the team's Confluence page.

Stage 04

Hackathon

Two days of focused build: kickoff, deep work, submit, demo, celebrate.

Day 1

  • 09:00: Short kickoff
  • Full day of focused work

Day 2

  • Continue development
  • 16:00: Hands off / submission deadline
  • 16:30: Team demos
  • ~17:30: Wrap-up, winners & drinks/food

04 · Showcase

Demo

Approximately 5 minutes per team
  1. 1Briefly explain the problem
  2. 2Live demo of the solution
  3. 3Explain the expected impact
  4. 4What happens next / who will use it

Prefer live demos over presentations.

05 · Judging

Evaluation

Keep judging simple. Five clear lenses.

  • Impact

    Does it solve a meaningful internal problem?

  • Usability

    Can people actually use it?

  • Completeness

    How close is it to production / real usage?

  • Efficiency

    Does it save time, effort, or cost?

  • Creativity

    Is there something clever or innovative about the solution?

06 · Success criteria

The hackathon is not the end goal

Success means that we produce capabilities that continue to be used after the event.

Suggested target

At least 3 hackathon projects in real internal use within two weeks.

This brief stays at this level. Two additional artifacts come later: the kickoff announcement, and the short Confluence idea-submission template.